Miller
The colonel who would burn the Dark Ones to save the Metro.
Miller is the colonel of the Rangers of the Order in Polis, the "capital" of the Metro. He is a central figure in the plot of Metro 2033, directing the plan to destroy the Dark Ones' hive using a missile silo known as D6. Miller is a gruff, no-nonsense leader who prioritizes the mission and the safety of his men above all else. He is first encountered when Artyom, having traveled from Exhibition, finally reaches Polis and seeks help for his home station. Miller ultimately recruits Artyom as a Ranger and leads the operation to reactivate D6 and install a laser guidance system atop Ostankino Tower.
- Role
- Colonel of the Rangers of the Order
- Affiliation
- Rangers of the Order, Polis
- First appears
- Metro 2033
Lore & Background
Miller is the colonel of the Rangers, a neutral peacekeeping force within the Moscow Metro. After the Polis governing council refuses to help Exhibition against the Dark Ones, Miller reveals his back-up plan: a missile silo known as D6 that could destroy the Dark Ones' hive in the Botanical Gardens. To find a way to D6, Miller tells Artyom to meet him at the Moscow State Library to search for a map. Miller accompanies Artyom on the surface, helping him escape mutants after Artyom finds the map. Following this, Miller recruits Artyom as a Ranger and joins an operation to locate and reactivate the D6 command center. After their success, Miller and Artyom climb Ostankino Tower to install a laser guidance system for the missiles.
In Their Own Story
The Polis council chamber was cold and silent. Miller stood before the gathered leaders, his voice flat and final. 'The council has refused to help Exhibition,' he told Artyom. 'But I have another plan.' He spread a map across the table, his finger landing on a marked location. 'D6. A missile silo. If we can reach it and reactivate it, we can destroy the Dark Ones' hive in the Botanical Gardens.' He looked up, his eyes hard. 'First, we need a map to find the way. Meet me at the Moscow State Library.' Later, after Artyom retrieved the map and they escaped the surface together, Miller clasped his shoulder. 'You've proven yourself. Welcome to the Rangers.'
Reader's Guide
Miller is a non-playable character who serves as Artyom's commanding officer in Metro 2033. He first appears in Polis after Artyom has traveled from Exhibition, presenting Hunter's dog tags. Miller is the one who reveals the plan to use the D6 missile silo against the Dark Ones, and he directs Artyom to meet him at the Moscow State Library to find a map. Miller accompanies Artyom on the surface during the library segment, helping him fight off mutants. After they escape, Miller officially recruits Artyom as a Ranger. Miller then leads the operation to locate and reactivate D6, and later climbs Ostankino Tower with Artyom to install the laser guidance system. In the canonical ending, Miller gives the order to fire the missiles, destroying the Dark Ones. In the alternate ending, Artyom has the choice to destroy the laser guidance device, preventing the launch.
Did You Know?
- Miller is the colonel of the Rangers, a neutral peacekeeping force within the Moscow Metro.
- Miller's back-up plan to destroy the Dark Ones involved a missile silo known as D6.
- Miller recruited Artyom as a Ranger after Artyom retrieved a map from the Moscow State Library.
- Miller climbed Ostankino Tower with Artyom to install a laser guidance system for the missiles.
- In the canonical ending, Miller gives the order to fire the missiles, destroying the Dark Ones.
Frequently Asked Questions
Who is Miller in the Metro universe?
Miller serves as the gruff and battle-hardened commander of the Spartan Order, a military faction dedicated to protecting the station of Polis. He acts as a stern father figure to the protagonist Artyom while embodying the ruthless survivalist ethos required to keep the Metro safe.
What are Miller's powers or specific role?
As a seasoned stalker and leader, his primary power lies in his tactical expertise and unwavering will to sacrifice anything for the greater good of humanity. He commands the Spartan Order with an iron fist, prioritizing the safety of his men and the entire Metro system above all personal concerns.
How does Miller's story end?
Miller ultimately meets his demise in Metro Exodus after making the ultimate sacrifice by detonating a massive explosive charge to destroy the Dark Ones' hive. This final act fulfills his belief that burning the Metro was necessary to save it from total annihilation.
Why is Miller considered so important?
He is crucial because he represents the harsh moral compromises needed for survival, often willing to do what others consider unthinkable to ensure humanity's continuity. His leadership and eventual sacrifice are pivotal in resolving the threat posed by the Dark Ones.
Is Miller alive at the end of the games?
No, Miller is deceased by the conclusion of Metro Exodus after he chooses to stay behind and trigger a catastrophic explosion. His death marks the tragic culmination of his lifelong dedication to protecting the Metro from external and internal threats.
Elsewhere in the Metro 2033 universe
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